Below you will find pages that utilize the taxonomy term “Game Design”
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Sonic Racing: CrossWorlds Promises Fair Play Without Comeback Items
Sonic Racing: CrossWorlds is set to redefine the racing game landscape by prioritizing fair play over chaotic comeback mechanics. In a recent interview, Takashi Iizuka, head of Sonic Team, revealed that the game will not feature items akin to Mario Kart’s infamous Blue Shell, which often allows players at the back of the pack to snatch victory from those in the lead. Instead, Iizuka emphasized a design philosophy focused on balanced racing, ensuring that the gameplay remains fair and enjoyable for all participants.
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